DreamThrower: Creating, throwing and catching dreams for collaborative dream sharing

Noreen Kamal*, Ling Tsou, Abir Al Hajri, Sidney Fels

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution


The DreamThrower is a novel technology that explores virtually creating, throwing and catching dreams. It detects users' dream state by measuring rapid eye movement (REM). Once the dream state is detected, sound and light stimuli is played to alter the dream. Users report on their dream, and they can send the stimuli that they have used to another person via an on-line website. A working prototype accurately detects REM sleep. Based on preliminary results, the sound and light stimuli were found to have little influence on their dreams. Our prototype's ability to detect REM effectively coupled to a social network to share dream stimuli opens up a fun game environment even if the stimuli itself does not have a significant impact. Instead, user engagement with the social network may be sufficient to alter dreams. Further studies are needed to determine whether stimulus during REM can be created to alter dreams significantly.

Original languageEnglish
Title of host publicationEntertainment Computing, ICEC 2010 - 9th International Conference, ICEC 2010, Proceedings
Number of pages12
Publication statusPublished - 2010
Externally publishedYes
Event9th International Conference on Entertainment Computing, ICEC 2010 - Seoul, Korea, Republic of
Duration: Sept 8 2010Sept 11 2010

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume6243 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349


Other9th International Conference on Entertainment Computing, ICEC 2010
Country/TerritoryKorea, Republic of


  • Dream detection
  • Rapid Eye Movement
  • dream creation
  • dream stimulus

ASJC Scopus subject areas

  • Theoretical Computer Science
  • Computer Science(all)


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