Dreamthrower

An audio/visual display for influencing dreams

Noreen Kamal, Abir Al Hajri, Sidney Fels

Research output: Contribution to journalArticle

2 Citations (Scopus)

Abstract

The DreamThrower is a novel technology that explores virtually creating, throwing and catching dreams. It detects users' dream state by measuring rapid eye movement. Once the dream state is detected, sound and light stimuli is played to alter the dream. Users report on their dream, and they can send the stimuli that they have used to another person via an on-line website. A working prototype accurately detects REM sleep. Based on results from the first experiment with three subjects, light and environmental sounds such as a jungle and ocean were found to have little influence on dreams. The second experiment with five subjects found that voice sound stimulus could influence dreams in one case. Interestingly, our subjects felt that the DreamThrower system would be a fun gaming experience and many said that they would share their dreams for a collaborative gaming experience. User engagement with the social network may be sufficient to alter dreams. Two studies with different stimuli showed some evidence that dreams can be altered.

Original languageEnglish
Pages (from-to)121-128
Number of pages8
JournalEntertainment Computing
Volume3
Issue number4
DOIs
Publication statusPublished - 2012

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Display devices
Acoustic waves
Eye movements
Websites
Experiments
Sleep

Keywords

  • Dream creation
  • Dream detection
  • Dream stimulus
  • Rapid eye movement

ASJC Scopus subject areas

  • Software
  • Human-Computer Interaction

Cite this

Dreamthrower : An audio/visual display for influencing dreams. / Kamal, Noreen; Hajri, Abir Al; Fels, Sidney.

In: Entertainment Computing, Vol. 3, No. 4, 2012, p. 121-128.

Research output: Contribution to journalArticle

Kamal, Noreen ; Hajri, Abir Al ; Fels, Sidney. / Dreamthrower : An audio/visual display for influencing dreams. In: Entertainment Computing. 2012 ; Vol. 3, No. 4. pp. 121-128.
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