A QBD approach to evolutionary game theory

Lotfi Tadj*, Abderezak Touzene

*المؤلف المقابل لهذا العمل

نتاج البحث: المساهمة في مجلةArticleمراجعة النظراء

21 اقتباسات (Scopus)

ملخص

Game theory is extensively used in economics to predict the best strategies in an evolutionary process of buying/selling, bargaining or in stock market. Many game solvers in the literature use simulation or even experimental games (pay the players). In general simulation takes a huge time and experimental games are very expensive. In this paper, we model the 2×2 non-symmetric game and the 3×3 symmetric game as finite, state dependent quasi-birth-and-death processes. We propose solution procedures based on the block Gaussian elimination for the 2×2 game and the block Gauss-Seidel iteration method for the 3×3 game. Our solver is a powerful tool that gives a probability distribution on the set of strategies available in the game, which helps to identify the best strategies. Furthermore, our game solver is very effective in terms of time and cost. We provide some illustrative examples.

اللغة الأصليةEnglish
الصفحات (من إلى)913-927
عدد الصفحات15
دوريةApplied Mathematical Modelling
مستوى الصوت27
رقم الإصدار11
المعرِّفات الرقمية للأشياء
حالة النشرPublished - نوفمبر 2003

ASJC Scopus subject areas

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